AI Insights · Timothy · October 2025
Top Educational Games on iOS in South America, Q3 2025
Explore the performance of the leading educational games on iOS in South America during Q3 2025, with insights on downloads, revenue, and active users.
In the third quarter of 2025, educational games on iOS saw varied performance across South America. Here's a look at the top five apps and their trends.
Lingokids - Play and Learn, published by Monkimun Inc, showed a gradual decline in weekly revenue, starting at around $30.8K and ending near $25.6K. Downloads decreased from 12.1K to about 7.8K by the quarter's end, while active users fluctuated slightly, closing at 49.5K.
LogicLike: Kids Learning Games from Massiana experienced a dip in revenue, beginning at $11.4K and concluding at $7.5K. Downloads peaked mid-quarter at 6.8K before falling to 3.3K. Active users saw growth, finishing the quarter at 18.1K.
Keiki Learning games for Kids by BENIPOL LIMITED had a notable spike in downloads, reaching 26.8K in late July, before stabilizing around 10K. Revenue rose to $9.7K in early August, ending at $7.3K. Active users increased, ending at 12K.
PlayKids+ Kids Learning Games from SandBox Group maintained a steady revenue, ranging from $6K to $5.5K. Downloads hovered just above 1K, while active users decreased to 3.8K by the end of September.
Buddy.ai: Kids Learning Games by MyBuddy.ai saw revenue stabilize around $4.2K, with a peak of $5.2K at the quarter's end. Downloads increased to 3.4K, and active users ended on a high note at 10K.
These insights, sourced from Sensor Tower, reveal the dynamic landscape of educational apps in South America. For more detailed analytics and trends, visit Sensor Tower's platform.